Software Engineer, Google
April 2021 - Present
SQL
CSS
TypeScript
HTML
Java
Angular
Dart
ACX
- Developed internal tools to support the operations of support teams.
- Worked as a full stack engineer on various projects.
- Designed, implemented, and maintained a feedback feature used for grading ML models.
- Lead efforts to improve accessibility of our product so as to make sure all users could leverage it.
Software Development Engineer, Amazon
September 2020 - April 2021
CSS
TypeScript
Three.js
HTML
Unity
C#
Alexa
- Developed games for Alexa and Fire TV devices
- Managed camera systems and gameplay
- Established end-to-end testing procedures
Sr. Software Engineer, Supernatural (fka Within)
June 2019 - September 2020
- Led the successful launch of Supernatural, a VR fitness game for Quest resulting in an acquisition by Meta
- Managed systems design initiatives
- Created a system to showcase in-game coaches during the warmup loop
Sr. 3D Game Developer, SaltyVerse
January 2018 - June 2019
- Led the launch of an innovative streaming product utilizing a 3D game engine
- Oversaw engine architecture and software design processes
- Provided mentorship to junior team members and conducted code reviews
Unity Engineer, Age of Learning
August 2015 - December 2017
- Led prototyping for educational game experiments
- Pioneered the development of the innovative Mastering Math product
- Created essential tools for the development team
Monarc Gaming Labs, Game Developer
July 2014 - August 2015
- Developed UI system and managed multiple gameplay features
- Created pipeline for seamless asset integration by artists without requiring client updates
- Implemented middleware to facilitate communication between game client and back-end servers
Programmer, Jet Morgan
March 2012 - November 2013
- Developed gameplay for 12 iOS and web games and interactive experiences
- Collaborated with top clients including Activision, Disney, Mattel, and Spinmaster
- Designed tools and engine components utilized in various projects